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109 lines
3.8 KiB
JavaScript
109 lines
3.8 KiB
JavaScript
/* jshint undef: true, unused: true, browser:true, devel: true */
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/* global define */
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/**
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* http://www.codeproject.com/Tips/407172/Connected-Component-Labeling-and-Vectorization
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*/
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define(function() {
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"use strict";
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var Tracer = {
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searchDirections : [[0, 1], [1, 1], [1, 0], [1, -1], [0, -1], [-1, -1], [-1, 0], [-1, 1]],
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create : function(imageWrapper, labelWrapper) {
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var imageData = imageWrapper.data,
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labelData = labelWrapper.data,
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searchDirections = this.searchDirections,
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width = imageWrapper.size.x,
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pos;
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function trace(current, color, label, edgelabel) {
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var i,
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y,
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x;
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for ( i = 0; i < 7; i++) {
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y = current.cy + searchDirections[current.dir][0];
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x = current.cx + searchDirections[current.dir][1];
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pos = y * width + x;
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if ((imageData[pos] === color) && ((labelData[pos] === 0) || (labelData[pos] === label))) {
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labelData[pos] = label;
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current.cy = y;
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current.cx = x;
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return true;
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} else {
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if (labelData[pos] === 0) {
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labelData[pos] = edgelabel;
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}
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current.dir = (current.dir + 1) % 8;
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}
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}
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return false;
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}
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function vertex2D(x, y, dir) {
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return {
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dir : dir,
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x : x,
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y : y,
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next : null,
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prev : null
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};
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}
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function contourTracing(sy, sx, label, color, edgelabel) {
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var Fv = null,
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Cv,
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P,
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ldir,
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current = {
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cx : sx,
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cy : sy,
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dir : 0
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};
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if (trace(current, color, label, edgelabel)) {
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Fv = vertex2D(sx, sy, current.dir);
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Cv = Fv;
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ldir = current.dir;
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P = vertex2D(current.cx, current.cy, 0);
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P.prev = Cv;
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Cv.next = P;
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P.next = null;
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Cv = P;
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do {
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current.dir = (current.dir + 6) % 8;
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trace(current, color, label, edgelabel);
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if (ldir != current.dir) {
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Cv.dir = current.dir;
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P = vertex2D(current.cx, current.cy, 0);
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P.prev = Cv;
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Cv.next = P;
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P.next = null;
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Cv = P;
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} else {
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Cv.dir = ldir;
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Cv.x = current.cx;
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Cv.y = current.cy;
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}
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ldir = current.dir;
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} while(current.cx != sx || current.cy != sy);
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Fv.prev = Cv.prev;
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Cv.prev.next = Fv;
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}
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return Fv;
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}
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return {
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trace : function(current, color, label, edgelabel) {
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return trace(current, color, label, edgelabel);
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},
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contourTracing : function(sy, sx, label, color, edgelabel) {
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return contourTracing(sy, sx, label, color, edgelabel);
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}
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};
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}
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};
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return (Tracer);
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});
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