Merge branch 'develop'

pull/2/head v0.5.0
Lars Jung 12 years ago
commit a5decb7319

@ -7,8 +7,13 @@ jQuery.qrcode is provided under the terms of the [MIT License](http://github.com
Uses [QR Code Generator](http://www.d-project.com/qrcode/index.html) (MIT). Kudos to [jquery.qrcode.js](http://github.com/jeromeetienne/jquery-qrcode) (MIT). Uses [QR Code Generator](http://www.d-project.com/qrcode/index.html) (MIT). Kudos to [jquery.qrcode.js](http://github.com/jeromeetienne/jquery-qrcode) (MIT).
## Changelog ## Changelog
### v0.5.0 - *2013-07-23*
* adds option to set error correction level
### v0.4 - *2013-07-09* ### v0.4 - *2013-07-09*

@ -1,5 +1,5 @@
{ {
"name": "jquery.qrcode", "name": "jquery.qrcode",
"displayName": "jQuery.qrcode", "displayName": "jQuery.qrcode",
"version": "0.4" "version": "0.5.0"
} }

@ -14,11 +14,11 @@
}()), }()),
// Wrapper for the original QR code generator. // Wrapper for the original QR code generator.
createQr = function (typeNumber, correctLevel, text) { createQr = function (typeNumber, correctionLevel, text) {
// `qrcode` is the single public function that will be defined by the `QR Code Generator` // `qrcode` is the single public function that will be defined by the `QR Code Generator`
// at the end of the file. // at the end of the file.
var qr = qrcode(typeNumber, correctLevel); var qr = qrcode(typeNumber, correctionLevel);
qr.addData(text); qr.addData(text);
qr.make(); qr.make();
@ -26,12 +26,12 @@
}, },
// Returns a minimal QR code for the given text. Returns `null` if `text` // Returns a minimal QR code for the given text. Returns `null` if `text`
// is to long to be encoded. At the moment it should work with up to 271 characters. // is to long to be encoded. At the moment it should work with up to ~2900 characters.
createBestQr = function (text) { createBestQr = function (text, correctionLevel) {
for (var type = 2; type <= 40; type += 1) { for (var type = 2; type <= 40; type += 1) {
try { try {
return createQr(type, 'L', text); return createQr(type, correctionLevel, text);
} catch (err) {} } catch (err) {}
} }
@ -43,6 +43,7 @@
// some shortcuts to improve compression // some shortcuts to improve compression
var settings_text = settings.text, var settings_text = settings.text,
settings_ecl = settings.ecl,
settings_left = settings.left, settings_left = settings.left,
settings_top = settings.top, settings_top = settings.top,
settings_width = settings.width, settings_width = settings.width,
@ -50,7 +51,7 @@
settings_color = settings.color, settings_color = settings.color,
settings_bgColor = settings.bgColor, settings_bgColor = settings.bgColor,
qr = createBestQr(settings_text), qr = createBestQr(settings_text, settings_ecl),
$canvas = $(canvas), $canvas = $(canvas),
ctx = $canvas[0].getContext('2d'); ctx = $canvas[0].getContext('2d');
@ -93,13 +94,14 @@
// some shortcuts to improve compression // some shortcuts to improve compression
var settings_text = settings.text, var settings_text = settings.text,
settings_ecl = settings.ecl,
settings_width = settings.width, settings_width = settings.width,
settings_height = settings.height, settings_height = settings.height,
settings_color = settings.color, settings_color = settings.color,
settings_bgColor = settings.bgColor, settings_bgColor = settings.bgColor,
math_floor = Math.floor, math_floor = Math.floor,
qr = createBestQr(settings_text), qr = createBestQr(settings_text, settings_ecl),
$div = $('<div/>').css({ $div = $('<div/>').css({
position: 'relative', position: 'relative',
left: 0, left: 0,
@ -164,6 +166,9 @@
// render method: `'canvas'` or `'div'` // render method: `'canvas'` or `'div'`
render: 'canvas', render: 'canvas',
// error correction level: `'L'`, `'M'`, `'Q'` or `'H'`
ecl: 'L',
// left and top in pixel if drawn onto existing canvas // left and top in pixel if drawn onto existing canvas
left: 0, left: 0,
top: 0, top: 0,

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