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@ -38,63 +38,88 @@
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return null;
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return null;
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},
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},
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// Returns a `canvas` element representing the QR code for the given settings.
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// Draws QR code to the given `canvas` and returns it.
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createCanvas = function (settings) {
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drawOnCanvas = function (canvas, settings) {
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var qr = createBestQr(settings.text),
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// some shortcuts to improve compression
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$canvas = $('<canvas/>').attr('width', settings.width).attr('height', settings.height),
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var settings_text = settings.text,
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settings_left = settings.left,
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settings_top = settings.top,
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settings_width = settings.width,
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settings_height = settings.height,
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settings_color = settings.color,
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settings_bgColor = settings.bgColor,
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qr = createBestQr(settings_text),
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$canvas = $(canvas),
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ctx = $canvas[0].getContext('2d');
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ctx = $canvas[0].getContext('2d');
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if (settings.bgColor) {
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if (settings_bgColor) {
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ctx.fillStyle = settings.bgColor;
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ctx.fillStyle = settings_bgColor;
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ctx.fillRect(0, 0, settings.width, settings.height);
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ctx.fillRect(settings_left, settings_top, settings_width, settings_height);
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}
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}
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if (qr) {
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if (qr) {
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var moduleCount = qr.getModuleCount(),
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var moduleCount = qr.getModuleCount(),
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moduleWidth = settings.width / moduleCount,
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moduleWidth = settings_width / moduleCount,
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moduleHeight = settings.height / moduleCount,
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moduleHeight = settings_height / moduleCount,
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row, col;
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row, col;
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ctx.beginPath();
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ctx.beginPath();
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for (row = 0; row < moduleCount; row += 1) {
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for (row = 0; row < moduleCount; row += 1) {
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for (col = 0; col < moduleCount; col += 1) {
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for (col = 0; col < moduleCount; col += 1) {
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if (qr.isDark(row, col)) {
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if (qr.isDark(row, col)) {
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ctx.rect(col * moduleWidth, row * moduleHeight, moduleWidth, moduleHeight);
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ctx.rect(settings_left + col * moduleWidth, settings_top + row * moduleHeight, moduleWidth, moduleHeight);
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}
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}
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}
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}
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}
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}
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ctx.fillStyle = settings.color;
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ctx.fillStyle = settings_color;
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ctx.fill();
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ctx.fill();
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}
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}
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return $canvas;
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return $canvas;
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},
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},
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// Returns a `canvas` element representing the QR code for the given settings.
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createCanvas = function (settings) {
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var $canvas = $('<canvas/>').attr('width', settings.width).attr('height', settings.height);
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return drawOnCanvas($canvas, settings);
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},
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// Returns a `div` element representing the QR code for the given settings.
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// Returns a `div` element representing the QR code for the given settings.
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createDiv = function (settings) {
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createDiv = function (settings) {
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var qr = createBestQr(settings.text),
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// some shortcuts to improve compression
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var settings_text = settings.text,
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settings_width = settings.width,
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settings_height = settings.height,
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settings_color = settings.color,
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settings_bgColor = settings.bgColor,
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math_floor = Math.floor,
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qr = createBestQr(settings_text),
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$div = $('<div/>').css({
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$div = $('<div/>').css({
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position: 'relative',
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position: 'relative',
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left: 0,
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left: 0,
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top: 0,
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top: 0,
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padding: 0,
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padding: 0,
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margin: 0,
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margin: 0,
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width: settings.width,
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width: settings_width,
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height: settings.height
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height: settings_height
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});
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});
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if (settings.bgColor) {
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if (settings_bgColor) {
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$div.css('background-color', settings.bgColor);
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$div.css('background-color', settings_bgColor);
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}
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}
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if (qr) {
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if (qr) {
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var moduleCount = qr.getModuleCount(),
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var moduleCount = qr.getModuleCount(),
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moduleWidth = Math.floor(settings.width / moduleCount),
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moduleWidth = math_floor(settings_width / moduleCount),
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moduleHeight = Math.floor(settings.height / moduleCount),
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moduleHeight = math_floor(settings_height / moduleCount),
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offsetLeft = Math.floor(0.5 * (settings.width - moduleWidth * moduleCount)),
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offsetLeft = math_floor(0.5 * (settings_width - moduleWidth * moduleCount)),
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offsetTop = Math.floor(0.5 * (settings.height - moduleHeight * moduleCount)),
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offsetTop = math_floor(0.5 * (settings_height - moduleHeight * moduleCount)),
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row, col;
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row, col;
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for (row = 0; row < moduleCount; row += 1) {
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for (row = 0; row < moduleCount; row += 1) {
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@ -117,7 +142,7 @@
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margin: 0,
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margin: 0,
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width: moduleWidth,
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width: moduleWidth,
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height: moduleHeight,
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height: moduleHeight,
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'background-color': settings.color
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'background-color': settings_color
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});
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});
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}
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}
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@ -141,6 +166,10 @@
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// render method: `'canvas'` or `'div'`
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// render method: `'canvas'` or `'div'`
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render: 'canvas',
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render: 'canvas',
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// left and top in pixel if rendering on existing canvas
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left: 0,
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top: 0,
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// width and height in pixel
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// width and height in pixel
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width: 256,
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width: 256,
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height: 256,
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height: 256,
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@ -161,7 +190,11 @@
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return this.each(function () {
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return this.each(function () {
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$(this).append(createHTML(options));
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if (this.nodeName.toLowerCase() === 'canvas') {
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drawOnCanvas(this, options);
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} else {
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$(this).append(createHTML(options));
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}
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});
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});
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};
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};
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