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190 lines
5.0 KiB
C++

#include "webcc/http_client.h"
#include <string>
#include "boost/asio/connect.hpp"
#include "boost/asio/read.hpp"
#include "boost/asio/write.hpp"
#include "boost/date_time/posix_time/posix_time.hpp"
#include "boost/lambda/bind.hpp"
#include "boost/lambda/lambda.hpp"
#include "webcc/logger.h"
#include "webcc/http_request.h"
#include "webcc/http_response.h"
// NOTE:
// The timeout control is inspired by the following Asio example:
// example\cpp03\timeouts\blocking_tcp_client.cpp
namespace webcc {
HttpClient::HttpClient()
: socket_(io_context_),
timeout_seconds_(kMaxReceiveSeconds),
deadline_timer_(io_context_) {
deadline_timer_.expires_at(boost::posix_time::pos_infin);
response_.reset(new HttpResponse());
response_parser_.reset(new HttpResponseParser(response_.get()));
// Start the persistent actor that checks for deadline expiry.
CheckDeadline();
}
bool HttpClient::Request(const HttpRequest& request) {
if ((error_ = Connect(request)) != kNoError) {
return false;
}
if ((error_ = SendReqeust(request)) != kNoError) {
return false;
}
if ((error_ = ReadResponse()) != kNoError) {
return false;
}
return true;
}
Error HttpClient::Connect(const HttpRequest& request) {
using boost::asio::ip::tcp;
tcp::resolver resolver(io_context_);
std::string port = request.port();
if (port.empty()) {
port = "80";
}
boost::system::error_code ec;
auto endpoints = resolver.resolve(tcp::v4(), request.host(), port, ec);
if (ec) {
LOG_ERRO("Can't resolve host (%s): %s, %s", ec.message().c_str(),
request.host().c_str(), port.c_str());
return kHostResolveError;
}
deadline_timer_.expires_from_now(
boost::posix_time::seconds(kMaxConnectSeconds));
ec = boost::asio::error::would_block;
boost::asio::async_connect(socket_,
endpoints,
boost::lambda::var(ec) = boost::lambda::_1);
// Block until the asynchronous operation has completed.
do {
io_context_.run_one();
} while (ec == boost::asio::error::would_block);
// Determine whether a connection was successfully established. The
// deadline actor may have had a chance to run and close our socket, even
// though the connect operation notionally succeeded. Therefore we must
// check whether the socket is still open before deciding if we succeeded
// or failed.
if (ec || !socket_.is_open()) {
if (ec) {
return kEndpointConnectError;
} else {
return kSocketTimeoutError;
}
}
return kNoError;
}
Error HttpClient::SendReqeust(const HttpRequest& request) {
LOG_VERB("HTTP request:\n%s", request.Dump(4, "> ").c_str());
deadline_timer_.expires_from_now(boost::posix_time::seconds(kMaxSendSeconds));
boost::system::error_code ec = boost::asio::error::would_block;
boost::asio::async_write(socket_,
request.ToBuffers(),
boost::lambda::var(ec) = boost::lambda::_1);
// Block until the asynchronous operation has completed.
do {
io_context_.run_one();
} while (ec == boost::asio::error::would_block);
if (ec) {
return kSocketWriteError;
}
return kNoError;
}
Error HttpClient::ReadResponse() {
deadline_timer_.expires_from_now(
boost::posix_time::seconds(timeout_seconds_));
boost::system::error_code ec = boost::asio::error::would_block;
Error error = kNoError;
socket_.async_read_some(
boost::asio::buffer(buffer_),
[this, &ec, &error](boost::system::error_code inner_ec,
std::size_t length) {
ec = inner_ec;
if (inner_ec || length == 0) {
LOG_ERRO("Socket read error.");
error = kSocketReadError;
return;
}
// Parse the response piece just read.
// If the content has been fully received, next time flag "finished_"
// will be set.
error = response_parser_->Parse(buffer_.data(), length);
if (error != kNoError) {
LOG_ERRO("Failed to parse HTTP response.");
return;
}
if (response_parser_->finished()) {
// Stop trying to read once all content has been received,
// because some servers will block extra call to read_some().
return;
}
ReadResponse();
});
// Block until the asynchronous operation has completed.
do {
io_context_.run_one();
} while (ec == boost::asio::error::would_block);
if (error == kNoError) {
LOG_VERB("HTTP response:\n%s", response_->Dump(4, "> ").c_str());
}
return error;
}
void HttpClient::CheckDeadline() {
if (deadline_timer_.expires_at() <=
boost::asio::deadline_timer::traits_type::now()) {
// The deadline has passed.
// The socket is closed so that any outstanding asynchronous operations
// are canceled.
boost::system::error_code ignored_ec;
socket_.close(ignored_ec);
deadline_timer_.expires_at(boost::posix_time::pos_infin);
}
// Put the actor back to sleep.
deadline_timer_.async_wait(std::bind(&HttpClient::CheckDeadline, this));
}
} // namespace webcc