#include "webcc/http_client.h" #include #include "boost/asio/connect.hpp" #include "boost/asio/read.hpp" #include "boost/asio/write.hpp" #include "boost/date_time/posix_time/posix_time.hpp" #include "boost/lambda/bind.hpp" #include "boost/lambda/lambda.hpp" #include "webcc/logger.h" #include "webcc/http_request.h" #include "webcc/http_response.h" // NOTE: // The timeout control is inspired by the following Asio example: // example\cpp03\timeouts\blocking_tcp_client.cpp namespace webcc { HttpClient::HttpClient() : socket_(io_context_), timeout_seconds_(kMaxReceiveSeconds), deadline_timer_(io_context_) { deadline_timer_.expires_at(boost::posix_time::pos_infin); response_.reset(new HttpResponse()); response_parser_.reset(new HttpResponseParser(response_.get())); // Start the persistent actor that checks for deadline expiry. CheckDeadline(); } bool HttpClient::Request(const HttpRequest& request) { if ((error_ = Connect(request)) != kNoError) { return false; } if ((error_ = SendReqeust(request)) != kNoError) { return false; } if ((error_ = ReadResponse()) != kNoError) { return false; } return true; } Error HttpClient::Connect(const HttpRequest& request) { using boost::asio::ip::tcp; tcp::resolver resolver(io_context_); std::string port = request.port(); if (port.empty()) { port = "80"; } boost::system::error_code ec; auto endpoints = resolver.resolve(tcp::v4(), request.host(), port, ec); if (ec) { LOG_ERRO("Can't resolve host (%s): %s, %s", ec.message().c_str(), request.host().c_str(), port.c_str()); return kHostResolveError; } deadline_timer_.expires_from_now( boost::posix_time::seconds(kMaxConnectSeconds)); ec = boost::asio::error::would_block; boost::asio::async_connect(socket_, endpoints, boost::lambda::var(ec) = boost::lambda::_1); // Block until the asynchronous operation has completed. do { io_context_.run_one(); } while (ec == boost::asio::error::would_block); // Determine whether a connection was successfully established. The // deadline actor may have had a chance to run and close our socket, even // though the connect operation notionally succeeded. Therefore we must // check whether the socket is still open before deciding if we succeeded // or failed. if (ec || !socket_.is_open()) { if (ec) { return kEndpointConnectError; } else { return kSocketTimeoutError; } } return kNoError; } Error HttpClient::SendReqeust(const HttpRequest& request) { LOG_VERB("HTTP request:\n%s", request.Dump(4, "> ").c_str()); deadline_timer_.expires_from_now(boost::posix_time::seconds(kMaxSendSeconds)); boost::system::error_code ec = boost::asio::error::would_block; boost::asio::async_write(socket_, request.ToBuffers(), boost::lambda::var(ec) = boost::lambda::_1); // Block until the asynchronous operation has completed. do { io_context_.run_one(); } while (ec == boost::asio::error::would_block); if (ec) { return kSocketWriteError; } return kNoError; } Error HttpClient::ReadResponse() { deadline_timer_.expires_from_now( boost::posix_time::seconds(timeout_seconds_)); boost::system::error_code ec = boost::asio::error::would_block; Error error = kNoError; socket_.async_read_some( boost::asio::buffer(buffer_), [this, &ec, &error](boost::system::error_code inner_ec, std::size_t length) { ec = inner_ec; if (inner_ec || length == 0) { LOG_ERRO("Socket read error."); error = kSocketReadError; return; } // Parse the response piece just read. // If the content has been fully received, next time flag "finished_" // will be set. error = response_parser_->Parse(buffer_.data(), length); if (error != kNoError) { LOG_ERRO("Failed to parse HTTP response."); return; } if (response_parser_->finished()) { // Stop trying to read once all content has been received, // because some servers will block extra call to read_some(). return; } ReadResponse(); }); // Block until the asynchronous operation has completed. do { io_context_.run_one(); } while (ec == boost::asio::error::would_block); if (error == kNoError) { LOG_VERB("HTTP response:\n%s", response_->Dump(4, "> ").c_str()); } return error; } void HttpClient::CheckDeadline() { if (deadline_timer_.expires_at() <= boost::asio::deadline_timer::traits_type::now()) { // The deadline has passed. // The socket is closed so that any outstanding asynchronous operations // are canceled. boost::system::error_code ignored_ec; socket_.close(ignored_ec); deadline_timer_.expires_at(boost::posix_time::pos_infin); } // Put the actor back to sleep. deadline_timer_.async_wait(std::bind(&HttpClient::CheckDeadline, this)); } } // namespace webcc