debug: Add debug labels

test-ci
Daniel 4 years ago
parent 65fa79fe7c
commit 5b374708c5

@ -32,13 +32,13 @@ namespace CleanFlashCommon {
}
public class UpdateChecker {
private static readonly bool DEBUG = true;
private static readonly string FLASH_VERSION = "34.0.0.175";
private static readonly string VERSION = "v34.0.0.175";
private static readonly string FLASH_PLAYER_EXECUTABLE = "flashplayer_sa.exe";
private static readonly string FLASH_PLAYER_EXECUTABLE = DEBUG ? "flashplayer_sa_debug.exe" : "flashplayer_sa.exe";
private static readonly string AUTHOR = "cleanflash";
private static readonly string REPO = "installer";
private static readonly string USER_AGENT = "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/91.0.4472.164 Safari/537.36";
private static readonly bool DEBUG = false;
public static string GetAPILink() {
return "https://api.github.com/repos/" + AUTHOR + "/" + REPO + "/releases/latest";

@ -84,11 +84,16 @@ namespace CleanFlashInstaller {
if (flags.IsSet(InstallFlags.PLAYER)) {
form.UpdateProgressLabel("Installing 32-bit Standalone Flash Player...", true);
ExtractArchive("flash_player_32.zip", flashProgram32Path);
string name = "Flash Player";
string description = "Standalone Flash Player " + UpdateChecker.GetFlashVersion();
string executable = Path.Combine(flashProgram32Path, UpdateChecker.GetFlashPlayerExecutable());
if (UpdateChecker.IsDebug()) {
name += " (Debug)";
description += " (Debug)";
}
if (flags.IsSet(InstallFlags.PLAYER_START_MENU)) {
CreateShortcut(Environment.GetFolderPath(Environment.SpecialFolder.StartMenu), executable, name, description);
}

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